What is the Future of Video Games? Part Nintendo

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So after the last article I wrote, there were still some things that I left unsaid for the sake of article length. So I thought I’d fill up another article with more Ideas about how the future of video games is going to go down. Potentially.

So I began the last article by talking about the major milestones/benchmarks there have been in the relatively short history of video games. And for each of those milestones, there was one company at the cutting edge of it all and still is trying to be to this day.

Nintendo.

Now, I know Nintendo wasn’t the first company to put out a 16 bit or 3D console as the tech developed, but overall they are a company that likes to push things to the max and try to innovate to the best experience overall which is how they eventually started shadowing other consoles such as the TurboGrafx-16 and Sega Megadrive in the 16 bit era and the Sega Saturn, and Atari Jaguar in the 3D era.

After they released the N64 the Gamecube came with some updated graphics and models that weren’t 5 polygons each, but nothing too impressive.

But then came another revolution.

Nintendo unveiled the Wii in 2005 and showed motion controls being the first ever console to ever use motion controls as it’s main method of input. With the release of that console came a wave of interest in this new way of enjoying video games.

Although it wasn’t amazing to everyone. Hardcore fans of Nintendo were disappointed to see that the Wii was aimed for more of the ‘family’ crowd trying to get non-gamers to play their games and widen the demographic. Up to that point their main demographic had been the more nerdy side of the population, children and early teenagers, mostly male. They really pushed to change gaming up drastically. And I’d be lying if I said they didn’t succeed, at least for a while.

The Wii quickly became the most popular console on the market after it’s launch passing up both the Xbox 360 and Playstation 3’s numbers combined. The world was in a state of euphoria as they experienced a whole entire new way to game. But after a while people realized the stark limitations of the Wii’s hardware and the simple joy of creating Miis faded. Some of the bigger titles on the Wii were pretty fun, like Mario Kart Wii, Super Smash Bros. Brawl, and Super Mario Galaxy, but there was just a slew of third party titles that existed for the sole reason of existing on the Wii and offered very little in entertainment. More serious gamers went for the more powerful consoles with more fun games as the definition of ‘gamer’ became Mountain Dew and Doritos.

The Wii was defeated.

But even as Nintendo slipped back in the shadows to plan their next big move, the legacy of the Wii tried to live on through companies like Microsoft and Sony who tried futilely to implement motion controls in their systems.

Will they rise again? Some might say that the Switch is their attempt to change it all up again. It’s good, despite the somewhat embarrassing launch it’s got potential. And this time Nintendo chose portability as the method of revolution. It’s promising, but few things if any will ever be able to do what the Wii did for a short number of years.

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