Remember when Rare was cool?
Believe it or not, Rare wasn’t always a washed up game studio, they used to make real quality games that were enjoyed on a mass scale. You probably know what I’m talking about (Donkey Kong Country, Banjo Kazooie, Conker) so where did all this talent go?
Well, since being bought out by Microsoft and producing the most disappointing Banjo Kazooie game ever, they’ve taken to being on the down-low. But with Sea of Thieves, it seems like they’re wanting to make a comeback in the market. And it’s a game that you can believe Rare would make, it’s open world, you go around and search for loot, it’s kinda cartoony, visually it’s on the level of the other games Rare has made in the past.
But that’s not the problem most people have with Rare nowadays, even with the return to the game-making trade, people still want Rare to return to the reasons they became great way back when. In short, they want Rare to make another Banjo Kazooie or Conker game. It’s all they really want, they want to relive the glory days when games like this were just magical.
But Rare isn’t going to ever look at these games ever again, I hate to break it to you. According to Rare head Craig Duncan in an interview with DK Vine, returning to these lost game franchises would be the worst thing they could do. They only want to keep doing games that “only Rare would go do”, like Sea of Thieves. He finished with saying that only if they had an absolutely killer idea for a sequel, there’s no reason to go back to these games.
Now, to me this sounds like they’re centering whatever focus they have on creating new content that’s not in line with anything they’ve done in the past. It doesn’t sound like they want to ever return, but they did mention that returning is valid if they happen to have a great idea. I’m not sure whether we can take that to mean that they’re actually searching for a great idea, or just expressing how much they don’t want to ever make another Battletoads.
Whatever the reasoning they have, they’re doing a good thing in the end. Because what they’re saying is true, it’s better to always be evolving, you don’t want to ever be in a position where you’re doing the same thing for the rest of your life. That’s how people get depressed, that’s the very definition of the rat race, spinning your wheels in one place and never going anywhere. I mean, look at the Call of Duty franchise! How many games are there? Way too many, that’s how many. And it’s gotten beyond the point of even trying to tell any story or chase any sort of narrative, Call of Duty has three different companies making games for one franchise, constantly pumping out the same game in 500 f*****g variations. That isn’t what makes a good game, that’s just exploiting the masses and grabbing as much as you can.
What I’m saying is that Rare has a point, and this is a good thing. And I don’t think that this rules out all possibility of Rare eventually returning to the classic franchises, we’ll just have to wait.
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