Jump Into Indie Games!

It all started with a man and a dream… 

Well, it was kind of like it started with an indie game studio, and a goal, to get money for their indie game.

Kermdinger Studios was but another in a long line of indie game studios, and back in 2012 they had a game that they wanted to put out there in the world, something to let people play and to make a little money off of too.

The problem? Well, publishing an indie game is hard. Maybe not the actual publishing part, but the part where people see the game and pay money to download it. With the massive over-saturation of indie games that came with the evolution of the internet (especially with Steam’s Greenlight and subsequent Steam Direct system), it’s near impossible for an indie game to get noticed, much less make a profit and gain popularity.

Kermdinger saw this problem, and they decided to throw a solution into the mix. Their solution?

Jump

The “Netflix service for games” as they put it, Jump is an online service that allows people to pay for a monthly subscription of $10 and gain access to an entire library of select indie games, which will include about 60-100 games at launch. But it won’t stop there, as they’ll be adding a number of new games each month to keep the library saturated and to allow newer indie games to gain an audience.

And that’s the beauty of the whole thing, it’s something that allows indie developers to put their game out there and have it gain attention and popularity, and acutally get a bit of money while doing so. This isn’t like Steam where any r****d can go out, propose a game concept, and spend no effort making the game while gaining money from unsuspecting consumers. Then there’s the other side where somebody may have made a decent game, but no one cares enough to go out into the depths of the market pages to find it. If a game isn’t already popular, nobody’s going to want to buy it because people have this preconceived notion that indie games aren’t worth their time.

This is why Jump is going to be an amazing tool, hell, I might even use it myself in the future, whether to just check out cool indie games or to put my own game up there so any hard work I put into a game won’t be in vain.

How much money will developers make off of this? Continue reading on the next page!

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